Checking
View Mask is an insurance policy for confirming that you
actually changed the image transparency. All image
transparency changes must appear somewhere between ruby to
pink as a see through indicator. If it looks transparent
but isn't some shade of red to pink, that's layer transparency
(a completely different animal) and you've gotten detoured
down the wrong road with the wrong kind of transparency.
Go
ahead, paint some black on your image to confirm a red checkerboard
is really there. (and then undo it) The more you see of the red color over
your transparency checkerboard the less you see of your image
and visa versa.
3 Select paintbrush Click the foreground color
to see your palette has become 256 levels of gray. This
means we're now working with 256 levels of transparency.
Each of those 256 shades from black to white colors represents
a specific level (or degree) of transparency.
Black blackens out the
image to full transparency (invisible) so you will be painting
black on images whenever you want something invisible. All
the normal paintbrush tools will work.
I
made a selection over the goldfish and painted with black over
half of the selection.
Hey, when I paint black,
it goes to a red checkerboard and no image!
The checkerboard is my see-though image indicating that I'm getting
some degree of transparency. Go ahead and paint the area
you want fully transparent (invisible) with black.
Now
select a medium gray (index 127) and paint an area to be semi-transparent.
(I made a freehand selection around the fish to keep the semi
transparency inside that specific area.).
Notice the red of the
mask is subdued and we can see the original image although it's
become semi-transparent.
Make a freehand selection
over another area and then use the Fill tool to fill it with
a normal white to black gradient.
Keep in mind that we are now painting 256 level gray scale.
PSP6 tip
You can mouseover the the mask icon on your palette to see
your "painting transparency" edits.
Where it says "masks" in the title bar may appear or
disappear (off and on) dependent on where you are in the process,
so don't let that hide and seek stuff throw you.
Use your mask icon for reliable confirmation that you have a
mask.
Click
the View Mask and Mask Edit to off when you want to add new layers
beneath the current one, and flood fill it as desired. We
already have our blue layer, so just turn its visibility back
on.
(If you do add more layers
without turning those View and Edit Mask buttons off, your mask
notations on the palette will appear and disappear as you drag
layers around, that's normal)
Our fish are now done.
We could continue to leave the mask open to add new stuff
to our image ... or we can Menu > Mask >Delete
Go ahead and
hit: Menu >Mask >Delete
Calm down, this is the normal procedure.
We can choose to merge
the current edited mask with the layer, or to discard the mask
totally (A-bomb the mess I made, so I can start over.) So
if you like your results say merge it, if not say delete it and
start over again.
There are other things
that can be done, such as saving the mask while it's open to
either the hard drive or the Alpha Channel, edit the mask as
a selection, etc. Once you are comfortable with masks those concepts
easily fall into place.
UH oh,
something went wrong?
If you
deleted your mask and find you are left with painted sections
instead of transparency you forgot to select Mask> Edit earlier
in the game and just wound up painting on your picture.
When
you see that you are painting "color" (not greyscale)
on your image when your intention was to edit your mask ... you've
taken a wrong turn.
Use the
Mask menu commands to create masks (instead of that mask icon
on the layer palette) and it's a lot easier to keep track of
where you actually are in the grand scheme of things.
Now
start back at the top and slowly go down through the whole thing
again one more time.
As you go along ... note why each step lists the things it does.
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